September 2010
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The Five Factors that Make a Brand “Community-able”

So yesterday I ended by posing this question:
What makes a brand community-able?

That is, I wonder what the qualities are of brands that inspire people to form collectives or communities around them?

I consider that we can actually think about some products that may have very low community-able characteristics but big community. I was thinking in particular of Tide detergent (which seems to be having a lot of price-based promotions lately, maybe indicating that their loyal base is eroding). Consumers love and are very loyal to Tide, as a detergent. But they sure don’t form communities based on Tide (unless they are paid to by firms like Communispace that will compensate them for forming synthetic brand communities). Tide’s just not that kind of product. And think about Snicker’s bars, or Kraft Cheese, or almost any other kind of consumer packages good (CPG) product. Hardly any of them (soft drinks and some other beverages are a big exception) have communities that form around them. That’s interesting.

Similarly, I think we see brands that can have a high community-ability (”communitability”?) but fairly low loyalty, if we consider loyalty followership or consumption that continues on into the long-term. I’m thinking of products of the entertainment industry. Say the show Lost, which was extremely popular in Season 1, seems to be such a show, and is losing ground fairly quickly, going from highs of 23 million viewers in the second season to lows of 11 million (less than half of the high) in the third season. There are numerous celebrity based examples, such as Martha Stewart or Britney Spears. They are very community-able, but not particularly loyal.

I offer a rough diagram here.

Communityable versus Loyalty

Harley-Davidson bikes clearly would have both aspects going for them, loyal consumers and a community-able brand. But consider the many products that don’t have either, like the commodity supermarket coffee market. Say Sanka, or Nescafe. No communities, and not much loyalty either.

So it seems that loyalty to a brand and it’s communityableness are orthogonal, they are independent characteristics.

That leads me to wonder more about what characteristics might make a brand community-able? For starters maybe we could consider five of the following dimensions of a brand being communityable:

  • 1. Product category: maybe some product types are strongly experiential and communal (like motorcycles or cars or sports or rock concerts)
  • 2. Look and Feel: characteristics of the product can evoke strong responses within particular communities that they might want to share with others, such as experiential design (like the Prada brands and store), retailing (like the service at Nordstrom), or even packaging (like the Red Envelope online gift store)
  • 3. History of the brand: does it have deep local or lifestyle linkages of one kind or another?
    4. Subculturalization: did a subculture once take it into the fold and associate with it, thus communalizing it in grassroots fashion (as with the UK Mods appropriation of the Italian Vespa scooter in the 1960s, or the hippies appropriation of the VW Beetle)?
    5. Identity Contradiction-Resolution: did the brand (often due to advertising) help to resolve an important shared identity conflict (such as the current natural beauty Dove campaign drawing attention to female body image issues)?
    6. Made to Order Community: maybe some just have the community ingredient built right into the service or business model, like the YMCA, many non-profits, and of course Web 2.0 companies like eBay and Threadless

These are just initial thoughts, that I literally (I swear) wrote on the back of an envelope during a hockey practice. They await much further develop and research. I think this would be a fascinating topic for a Ph.D. student (one or more…it’s a big topic) or another scholar to pick up as an area well worth investigating. I’m going to continue to think about it more as well, and I’m interested, as always, in your thoughts. Don’t be shy.

2 Responses to “The Five Factors that Make a Brand “Community-able””

  1. Daiane says:

    It seems that some of the brands that inspire the most passionate communities are seen as “precious gems” by its members, as if those who are outside the community were not able to see how amazing the brand is.
    From that it occurs to me that if a brand is straightforward defined by the company or in its advertising, it is less likely to inspire the creation of communities. A complex, contradictory, provocative brand provides consumers with arguments to think about it, to take a position, to love it or hate it, to hold opinions, and to attribute to that brand a special meaning that suits to their lives. I think these brands may be more community-able because they allow consumers to co-create brand meanings.
    Maybe this is comprised in the five (six?) factors you propose, since I found no way to put it into a new dimension. Anyway, it really looks like a great research topic!

  2. silvio says:

    In some way your grid reminds me of the lovemark typology from kevin robert / saatchi (you changed the axes: respect and love vs. community-able and loyalty), don’t you think the same?

    But the question, what makes a brand community-able I can answer quite well. I got nine factors (descriptive approach). The goal of my dissertaion is to show, that brands which show a lot of correspondance with this factors show higher performance (social and price). I’d like to show that in an experiment that generally, hopefully mobile-based, I call it at the moment “new way of advertising” or brand consumption behavior (all community-, mobile-, blog-, cgc-approaches, etc.)

    Product Category: Is not really a criteria because you can find community-potetial everywhere. I agree that some categories do not have the community-fit(visibility i would say is a core criteria of product categories, split this argument in smaller parts). Further (discussion potential, involvement in some way (but view of the customer, low-involvement product can have a high-involvement impact on cosumers)

    Look and feel: I call this factor DESIGN

    History: I summarize that under story telling (because it’s an activity, i try to discuss with a management perspective)

    and some more…you got my e-mail. Feel free to contact me and we can discuss about it.

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